As we get closer to the event of the season here in El Paso for the Warhammer 40K community, we’d like to remind everyone about a few things. First, we’re still open with registration and you can register below in the article for your convenience. Once you’ve done that, make sure you register for the Sidewinder GT in Best Coast Pairings. If you need help, you can call the store at (915) 219-8660 and we will be happy to help you get set up. We don’t have any painting requirements for this event, so take advantage of that because we may not be offering it again and want some of our newer players to have a chance to get in on the fun.If you’re concerned about food, one of our culinary inclined members, Zeus will be providing some amazing BBQ.
Hi everyone! I’ll be catering the Side Winder G.T 2018 event for lunch on Saturday!! I get down with food, it’s going to be awesome!! $10.00 a full plate, Cash or Paypal only.
As many of you know, Extra life is one those events that we look forward to all year. The store will be open for 36 hours; yes I said THIRTY SIX HOURS. If this is your first time out to Extra Life you might want to know how this all works. It’s simple, a quarter get you a re-roll; re-roll as many times as you want because it’s for the kids. Now for Magic it’s going to work a little differently, a quarter gets you a scry, 50 cents gets you a life point and 75 cents get you a land you didn’t have before.
Help us make this event better then last year! Now here’s our Schudule:
With every purchase will be donating 5% to the El Paso Children Hospital this is our way of giving back to the community that has given, so much to us.
It’s one of our favorite times of the year, that’s right HAPPY BIRTHDAY AMERICA! To celebrate the founding of our nation and those who serve it we are having our first annual 4th of JULY BONANZA! What’s that you may ask? Well it’s simple.
20 % off all products in store. That’s right, you didn’t misread that, 20% off ALL PRODUCTS IN STORE.
Now is the time to pick up that copy of Settlers of Catan you’ve been eyeballin’.
Been thinking about getting into Warhammer 40k, or just starting a new faction. GREAT! Eighth Edition just launched and YOU GET 20% OFF a BRAND NEW RULEBOOK or any new Start Collecting Set.
Looking to fight Dragons and delve into Dungeons? Perfect timing! Grab a D&D Starter Set or any of the core rulebooks this weekend to begin your adventure!
Seen some Magic singles that are just out of your price range? Now’s the perfect time to grab them. Oh and did I mention, we’ve restocked a number of older sets!!! That’s right Theros, Gatecrash, Journey into Nyx, Fate Reforged, Dragons of Tarkir, and more all for the lowest prices in town!
From Friday June 30th to Tuesday July 4th come on into the store and celebrate the founding of our great nation! ‘Merica!
We’ve got the store filled with Warhammer 40K players tearing through the new rulesets and figuring out how they’re going to develop their armies to dominate the battlefield. You should join them! Now’s the perfect time to get in on one of the most popular sci-fi, scalable, epic game systems brought to you by Games Workshop. Taking feedback from years of crushing the competition in the world of miniature gaming, they’ve listened to fans and witnessed the success of revamping the rules for Warhammer Age of Sigmar to give you a brand new take in this latest edition.
If you’ve ever been intimdated by the rules or the price tag, then have no fear because Warhammer 40K is more accesible than ever with a lighter ruleset and a scalable system that will work with small scale skirmishes up to unfathomable point totals in sprawling apocalypse games.
Come check out the store and get in on the release day fun even if you don’t have an army of your own, you can easily pick a loaner army and start learning or dive right in with the Dark Imperium starter set that is a steal at it’s current price. Oh, and to make things even better, you get 15% off on all Games Workshop products in the store, so it’s easier than ever to jump in and start playing.
Get a jump on your adversaries by checking out this video from Games Workshop on how to assemble the Space Marine Primaris models included in the Dark Imperium game set. Cut down on having to figuring out how to assemble your new models, so you can spend more time dominating your adversaries.
Dark Imperium releases on 17 June 2017 with a whole day of games, how-to-play, and even a ‘Feast with Friends’ to give you a chance to share battle reports and figure out strategies with the brand new edition of Warhammer 40K.
Here’s a breakdown of the schedule of events related to the Warhammer 40K: 8th Edition Boot Camp:
17th of June
3:00 PM – Q&A on future ITC events at MGS, MGS Team
5:00 PM – Feast with friends and talk about your 1st 8th edition games.
24th of June
Break for 30K narrative event.
1st of July
12:00 PM – Information on the Global Narrative 8th edition campaign.
2nd of July
1200 PM – Narrative campaign will tentatively start.
This will also kick off our Narrative Campaign, the Fate of Konor.
With the release of Warhammer 40K: 8th Edition you may need to rework your army a bit. That’s why we’re offering 15% off Warhammer 40K in the store every day! Stop by and get what you need to make your army 8th Edition ready.
Pre-Order or purchase the Dark Imperium box set or any of the Army Indexes for Warhammer 40K 8th Edition before or on June 17th and be eligible for a $50 Gift Card from Military Gamer Supply with the winner to be announced in the evening on June 17th. Use it to expand your army or pick up additional indexes that you might need to study your opponent or shore up your own expanded forces.
You’re also invited to join us on the 17th of June for an all day, all out slaughter as players start to unravel the strategies and tactics for the brand new edition.
Looking to learn more about how to play? Join Jeremy as he presents 8th Edition Boot Camp. You can even get a preview on the 10th of June starting at 4PM! (Facebook Event Link Here) for three months before any official tournaments are held to give new players a chance to catch to our competitive, internationally ranked Team Sex Panther team members and help build a solid community. Also be on the lookout for new narrative play that takes place in the system of Konor, just one system out of the 500 worlds in Ultramar starting in July. It will allow players to affect the outcome of the planet through reporting match results between various armies.
Check out the chart we have available, so you know what you can still pre-order to make sure we have what you need on hand and ready for you:
WARHAMMER 40000: DARK IMPERIUM (ENGLISH)
WARHAMMER 40000 RULEBOOK (ENGLISH)
INDEX: IMPERIUM VOL 1 (ENGLISH)
INDEX: IMPERIUM VOL 2 (ENGLISH)
INDEX: XENOS VOL 1 (ENGLISH)
INDEX: XENOS VOL 2 (ENGLISH)
INDEX: CHAOS (ENGLISH)
BASE: DEATH GUARD GREEN (12ML)
WH40K: TACTICAL OBJECTIVE CARDS (ENG)
SECTOR IMPERIALIS: OBJECTIVES
WARHAMMER 40000: COMMAND DICE
WARHAMMER 40000: WOUND TRACKERS (6-PACK)
CITADEL DEATH GUARD GREEN SPRAY
WARHAMMER 40000: COMBAT GAUGE
DARK IMPERIUM NOVEL (HB)
We have examples of the Indexes in the store, so if you want to thumb through them and figure out exactly what you need, come check ’em out!
With the absolute craze and demand, please note that some products may be more difficult to obtain than others. We have 20 boxes of Dark Imperium gaurenteed and we’re releasing product on a first come, first served basis for pre-orders. Full payments take precedence over half payments and money down over requests.
“June 3rd – mark your calendars folks, because that’s the day you’ll be able to pre-order your copy of the new edition of Warhammer 40,000. You’ll then be among the first to get your hands on it come release day on June 17th.” (Games workshop)
We’d like to make sure that everyone has a chance of getting the product they want. We’ll be offering as a standard, 15% of all Games Workshop products across the board to better match the prices with the market locally and online.
What do we need from you the community? We need to know what of the following products you’re interested in, so we can make sure you don’t miss out on anything. Please either message us on Facebook or come in the store and put yourself on the list.
What products are being offered? Sadly, I can’t tell you the prices yet. But google tells all and I have faith you can find the prices! We’ll be officially taking pre-orders on the 3rd.
Welcome back to another middle sixty article. This week’s topic is going to be about training. What? You thought you didn’t have to work for those W’s? Think again.
There are, rarely, players who can just pick up a list and perform well from the first time playing it. That isn’t you. It isn’t me. It isn’t the norm. In my opinion the biggest difference between players comes down to how much they play. Play at every opportunity.
Frequent games allow you to do several things. First, you get to know your army inside and out. Learn what works. Pay attention to how much value you are getting from your units. You’ll find that certain things are under-performing. Cut them. Pay attention to yourself. Take note of tactical errors. Take note of consistencies in the way opponents react to certain things.
Second, you learn the meta. Play everyone, everywhere. Play every army. You’ll see how your list does against every other list out there so you can tune appropriately. Actively look for people who play common lists. See how you do against battle companies, against riptide wings, etc.
Next, you’ll get better in general. You’ll gradually gain a better understanding of the rules. You won’t have to think as much because the tactics will become second nature.
The most important thing is to train the way you’re going to be playing. Play the ITC missions, play the standard points limit, and time your games. Make sure you get to as many tournaments as possible. Not only is it the only way to rack up points, it’s great for getting in practice games.
Competitive play isn’t for everyone. Some people just don’t have the time to take it seriously. But if you don’t play frequently, you won’t be improving much. You don’t have to exclude everything else, but you do have to set aside time to improve your game.
Today we are going to cover fluff. This is one of the most important topics in this series of articles. I don’t know about the rest of you, but epic battles between armies of elves and undead were what got me into Warhammer Fantasy twenty years ago. I liked the stories. I liked the color schemes. I named all my characters. From there it was an easy transition to 40k. Space elves and space zombies? Hell yeah!
Fluff is important. It is the reason most of us got into this hobby in the first place. What I’m about to say is difficult for some people to hear: Fluff has no place in competitive play. I’ve heard a whole host of arguments for keeping to the fluff. I’ve heard players complain about the ITC format allowing too many detachments or about allies being allowed because it doesn’t make sense in the fluff.
Stop. First, the ITC format is great. It’s not perfect, but it’s far more good than bad. More to the point, it’s not going away so accept that you’ll be playing in it. The same can be said for the other competitive formats around the world. Second, we are talking about competitive play here. Come to compete. You have to have a win at all costs (WAAC) mindset. You have to be absolutely brutal with your own composition. If a unit isn’t consistently performing it’s time to replace it, even if you have to take a riptide wing with your space marines.
It starts as far back as choosing your force. Pick an army because it feels right to play, because you understand how it moves and how to use it effectively. Don’t pick an army because you like the color scheme or the background.
Now, within the above statements are two places for fluff. First, if you’re playing Eldar anyway, and you like the colors of Yme-Loc over Saim-Hann, paint Yme-Loc. Second, you can take a break from the competitive mindset and play narrative games.
This is Jason again from Military Gamer Supply. I’m going to jump into my second article geared towards the middle 60 percent of Warhammer 40k players.
This week we’re going to cover the first step in competitive play: defining victory. This article is geared for a fairly wide variety on the competitive spectrum. Some of you are pretty good players, winning the occasional local Rogue Trader Tournament (RTT) or finishing in the top 25% at major events. Others lose 8 out of 10 games or can’t make it to big events.
At this point, I’m going to ask a question: Where do you want to be? Seriously think about it for a little while. Do you want to just win more games? Do you want to smash at every local RTT? Do you want a best in faction for all ITC? Winning locally and winning nationally are two very different roads. If you want to win locally you only have to worry about your game; list composition, strategy, local meta, etc. Playing on a national level brings a whole host of new concerns. Can you make it to enough events? Can you afford to travel? How much does your local meta differ from the national meta?
Until next week, consider where you are now, where you want to go, and how hard of a road you’re willing to travel. If you want to be a competitive player, you’re going to have to think about 40k as more than a game. You’ll have to put real effort into it and not just one day on the weekend.
On a side note, some of my readers asked for threads on strategy and list building. We’ll get there. There are several other considerations to address before list building.
Thanks for reading and let me know if there is anything you want me to cover.