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Sidewinder GT Coming SOON – Sign Up and Register on BCP

Sign Up for the GT

As we get closer to the event of the season here in El Paso for the Warhammer 40K community, we’d like to remind everyone about a few things. First, we’re still open with registration and you can register below in the article for your convenience. Once you’ve done that, make sure you register for the Sidewinder GT in Best Coast Pairings. If you need help, you can call the store at (915) 219-8660 and we will be happy to help you get set up. We don’t have any painting requirements for this event, so take advantage of that because we may not be offering it again and want some of our newer players to have a chance to get in on the fun.If you’re concerned about food, one of our culinary inclined members, Zeus will be providing some amazing BBQ.

From Zeus:

Hi everyone! I’ll be catering the Side Winder G.T 2018 event for lunch on Saturday!! I get down with food, it’s going to be awesome!! $10.00 a full plate, Cash or Paypal only.

The Menu:
Texas style smoked brisket
Marinaded BBQ’d Chicken thighs
Cheddar & bacon twice baked potatoes
Zeus’s BBQ baked beans w/ bacon, Sausage, and Brisket.

He’s not lying either, in fact we may have some extra bystanders for the tournament just to get in on the lunch.

If you haven’t purchased entry yet, you can do so by buying your entry here:

In case you need a refresher on the rules and schedule, here ya go:

– 2,000 Points, ITC army build requirements
– 5 rounds of play, 2.5 Hour rounds
– $30 entry
– No new material will be allowed after June 15th 2018.

Day 1 – Saturday
10:00am – 10:45am Registration
10:45 Opening Announcements
11:00 – 1:30 Round 1
1:30 – 2:30 Lunch
2:30 – 5:00 Round 2
5:15 – 7:45 Round 3

Day 2 – Sunday
12:00 – 2:30 Round 4
2:30 – 3:30 Lunch
3:30 – 6:00 Round 5
6:15 Closing Announcements and Awards

Every player will leave with something.

We hope to see everyone at the GT!

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Extra Life Weekend

As many of you know, Extra life is one those events that we look forward to all year. The store will be open for 36 hours; yes I said THIRTY SIX HOURS. If this is your first time out to Extra Life you might want to know how this all works. It’s simple, a quarter get you a re-roll; re-roll as many times as you want because it’s for the kids. Now for Magic it’s going to work a little differently, a quarter gets you a scry, 50 cents gets you a life point and 75 cents get you a land you didn’t have before.

Help us make this event better then last year! Now here’s our Schudule:

Event Schedule:

With every purchase will be donating 5% to the El Paso Children Hospital this is our way of giving back to the community that has given, so much to us.

 

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Modern Tournament Thursday!

Modern Thursdays

Starts @ 6:30 p.m.
$5 Entry
Swiss rounds based on attendance.
1 booster pack for each win awarded to each player.

 

Modern is a constructed format and therefore adheres to the following constructed rules:

  • Minimum of sixty cards
  • No maximum deck size, as long as you can shuffle your deck unassisted
  • Up to fifteen cards in your sideboard, if used

With the exception of basic lands (Plains, Island, Swamp, Mountain, and Forest), your combined deck and sideboard may not contain more than four of any individual card, counted by its English card title equivalent.

 

http://magic.wizards.com/en/game-info/gameplay/formats/modern

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MGS Presents the Neverwinter Branch of Acquisitions Inc.

Omin Dran has put out the call to adventures to help establish the Neverwinter Branch of Acquisitions Incorporated. If you think you have the mettle and the guts to brave the world of Acquisitions Inc come on down and join us on September 6th at 7 pm for our 1st one shot adventure set in the backdrop of the lovely City of Neverwinter.  Follow all rules from this website http://dnd.wizards.com/playevents/organized-play to create yourself a 1st or 2nd level character.  Hope to see you all there.

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Modern Tournament Thursday 8/31/2017

Modern Tournament Thursdays

Starts @ 6:30 p.m.
$5 Entry
Swiss rounds based on attendance.
1 booster pack for each win awarded to each player.

Modern is a constructed format and therefore adheres to the following constructed rules:

Minimum of sixty cards
No maximum deck size, as long as you can shuffle your deck unassisted
Up to fifteen cards in your sideboard, if used
With the exception of basic lands (Plains, Island, Swamp, Mountain, and Forest), your combined deck and sideboard may not contain more than four of any individual card, counted by its English card title equivalent.

http://magic.wizards.com/en/game-info/gameplay/formats/modern

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Modern Thursdays

Modern Tournament Thursdays

Starts @ 6:30 p.m.
$5 Entry
Swiss rounds based on attendance.
1 booster pack for each win awarded to each player.

Modern is a constructed format and therefore adheres to the following constructed rules:

Minimum of sixty cards
No maximum deck size, as long as you can shuffle your deck unassisted
Up to fifteen cards in your sideboard, if used
With the exception of basic lands (Plains, Island, Swamp, Mountain, and Forest), your combined deck and sideboard may not contain more than four of any individual card, counted by its English card title equivalent.

http://magic.wizards.com/en/game-info/gameplay/formats/modern

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Modern Tournament Thursdays

Modern Thursdays

Starts @ 6:30 p.m.
$5 Entry
Swiss rounds based on attendance.
1 booster pack for each win awarded to each player.

 

Modern is a constructed format and therefore adheres to the following constructed rules:

  • Minimum of sixty cards
  • No maximum deck size, as long as you can shuffle your deck unassisted
  • Up to fifteen cards in your sideboard, if used

With the exception of basic lands (Plains, Island, Swamp, Mountain, and Forest), your combined deck and sideboard may not contain more than four of any individual card, counted by its English card title equivalent.

 

http://magic.wizards.com/en/game-info/gameplay/formats/modern

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10$ Modern tournment

What is it? A weekly Magic Modern Tournament.  These are friendly tournaments; teaching the game, camaraderie and having fun are just as important as the competition. When does it happen? Every Wednesday from 7pm to 10pm Where does it happen? Military Gamer Supply 1121 Larry Mahan dr. Suite A.

What does it cost? $10  What do you get? 4 packs are added into the prize pool per player, divided among the top finishers.  1 Point on your MGS card. Get 10 points on your MGS card and you can use it for $5 off any paid tournament or event.

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4th of July Sale

It’s one of our favorite times of the year, that’s right HAPPY BIRTHDAY AMERICA! To celebrate the founding of our nation and those who serve it we are having our first annual 4th of JULY BONANZA! What’s that you may ask? Well it’s simple.
20 % off all products in store. That’s right, you didn’t misread that, 20% off ALL PRODUCTS IN STORE.

Now is the time to pick up that copy of Settlers of Catan you’ve been eyeballin’.

Been thinking about getting into Warhammer 40k, or just starting a new faction. GREAT! Eighth Edition just launched and YOU GET 20% OFF a BRAND NEW RULEBOOK or any new Start Collecting Set.

Looking to fight Dragons and delve into Dungeons? Perfect timing! Grab a D&D Starter Set or any of the core rulebooks this weekend to begin your adventure!

Seen some Magic singles that are just out of your price range? Now’s the perfect time to grab them. Oh and did I mention, we’ve restocked a number of older sets!!! That’s right Theros, Gatecrash, Journey into Nyx, Fate Reforged, Dragons of Tarkir, and more all for the lowest prices in town!
From Friday June 30th to Tuesday July 4th come on into the store and celebrate the founding of our great nation! ‘Merica!

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DM tips with Justin: Character Creation

DM tips with Justin: Character Creation

 

Welcome back.  Last week we discussed the importance of deciding with your group the type of game that everyone wants to play.  This week we are taking a look at character creation and the impact that a DM has on the process.  First, we will examine the game mechanics angle and why it is important.  Secondly, we will look at how the story will impact some of the characters from the very beginning.  Finally, we will dive into back story and it’s importance as a tool for the DM as well as the players.

 

The character creation process can be one of the most exciting parts of any pen and paper RPG. The possibilities are endless!  As DM, you must decide the mechanics of generating statistics, starting level, starting equipment.  Some of these could tie into your previous discussion of game type, for example, if you all wanted to play a high power game where all of the players begin at level 10.

 

The thing that is very important to your players is how you generate ability scores.  Adventurer’s League uses the array or point buy system found in the Players Handbook.  I tend to use this as well as I find it very clear and easy.  Also, it allows my players to create their characters with minimal oversight from me during this step.  Alternatively you can randomly roll stats.  As a DM, I always want to watch my players roll stats just to avoid any shenanigans.   Random ability scores can lead to some very impressive stats.  It can also generate some very poor ones.  There are many different ways to generate random ability scores, so many in fact, that I might have to revisit this in greater detail.  Use whichever systems you like, but I strongly recommend that you watch all random rolls.

 

The story will impact the character creation process.  If you are playing in a post-apocalyptic setting, it might make sense to limit what classes and races are available. If the aristocracy is the key antagonist, then it might not make sense for a player to have the Noble background.  In our current stream, we are set in a version of 1890’s Earth.  Magic and the supernatural do exist, however, I felt that it would be out of flavor to allow Dragonborne, full blooded Elves, or Half-Orcs to this world.  If the narrative gets to the point where the inclusion of any of these races makes sense, then I will change my mind.  The Internet is full of DM’s that do not allow Monks, feeling that the Eastern Earth flavor does not coincide with a high fantasy game which tends to take its roots from a more European slant.  Try not to limit the players options without a very good reason.  Too much limitation can make the players feel frustrated.  A lot of this should be discussed during the planning session.

 

One of my favorite parts of character creation is the back story.  Our heroes are undertaking a very perilous existence.  Why would any sane person trade a life of relative safety for adventuring?  The characters are heroes, far beyond the normal person.  They are unique and special.  A well developed back story can offer you as a DM plenty of inspiration to make the player feel more in sync with the world.  Bringing up events and people from the character’s past reinforces the feeling of a living world.  Also, by allowing some flexibility and freedom to your players in character background you are tapping an extra resource for world building.  I like to have my players email me a short back story before we sit down for our first session.  Many times I will elaborate on this to cooperatively create a memorable story before the story, thus creating investment from both myself and the players.

 

This is just the tip of the iceberg.  Next week: World Building 101.  As always, if you have a topic that you wish me to go over leave a comment.  Tune into the Military Gamer Supply Twitch channel to watch our stream every Monday at 7PM.  Happy Gaming!

 

-Justin