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We’ve Leveled Up Memberships — Get Yours Today!

We’re Leveling Up Your Membership.

If you had a membership with us in the past then you have received a notice that your membership was cancelled, but don’t worry! We’re replacing it with a brand new system that is completely integrated with our website and our brand new webstore that is going to let us do some pretty cool stuff.

Like what? Let me do a sweet, table doodad that will highlight ALL THE THINGS!

  • Make Reservations for our Tavern Room or Spaceship Simulator online
  • Use your membership discounts on select online purchases
  • Access Member Only areas to participate in Narrative Campaigns
  • Get Exclusive Access to new projects and our own Game Development
  • Purchase Member Only T-Shirts and the Swaggiest of the Swag!
  • Sell your Armies, Miniatures or Gamer Gear Online & Offline through us
  • Whaaaaat? That sounds pretty awesome, right? So how do I get in on this hotness?

Get in on the new hotness.

Either go to our webstore at http://3.230.235.82/shop to see all the new products as they’re added daily or go directly to the memberships section at http://3.230.235.82/product-categories/memberships or check out the bottom of this post to start shopping now.

Will the membership system change again?

It took us a bit to get it right, so we apologize for those who had memberships and had to re-up, but we’ve got it on lock down now since this new system achieves EXACTLY what we wanted in the first place.  Your memberships can now be integrated into the webstore directly without any of the crazy hassle we had to go through before.  Unless the sky falls and the aliens invade, this is our system since it does all the cool stuff we want it to do and will in turn let us do some cool stuff for you.

For more information, check out the membership product pages below or check out our Membership Overview page.

Thanks for being awesome!

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Membership Program Changes Are Here!

Changes are coming to memberships, oh wait, they’re here!

We’re Leveling Up Your Membership.

If you have a membership you have received a notice that your membership is being cancelled, but don’t worry! We’re replacing it with a brand new system that is completely integrated with our website and our brand new webstore that is going to let us do some pretty cool stuff.

Like what? Let me do a sweet, table doodad that will highlight ALL THE THINGS!

  • Make Reservations for our Tavern Room or Spaceship Simulator online
  • Use your membership discounts on select online purchases
  • Access Member Only areas to participate in Narrative Campaigns
  • Get Exclusive Access to new projects and our own Game Development
  • Purchase Member Only T-Shirts and the Swaggiest of the Swag!
  • Sell your Armies, Miniatures or Gamer Gear Online & Offline through us
  • Whaaaaat? That sounds pretty awesome, right? So how do I get in on this hotness?

Get in on the new hotness.

Either go to our webstore at http://3.230.235.82/shop to see all the new products as they’re added daily or go directly to the memberships section at http://3.230.235.82/product-categories/memberships

What about my current subscription?

We’re calculating all the days you currently have left and as soon as you sign up for your replacement subscription we’ll add those on top. As a bonus, for those folks who deployed and didn’t turn off your subscriptions, well, we get it, we’re going to add extra time on top of your subscription when you get back. This is also a chance to turn it off in case you forgot.

Let us know if you’re not satisfied with the transition and we’ll do whatever it takes to make it right. We’re hoping that when you see the new system you’ll totally understand why this is a better way of doing things.

Thanks for being awesome!

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The Hare And Tortoise

Review by Tyler Sivret

Slow and steady wins the race…sometimes. In this racing game that’s fun for any age, you’ll find fast and frantic gets it done as well. Made for 2-4 players, the Hare and Tortoise has cute loveable characters, easy to grasp mechanics, deep strategy, great replayability, and a container that travels well.

Those of you familiar with Aesop’s Fables will know the story of the Tortoise and the Hare, (or the Hare and Tortoise). The story goes something along the lines of: A hare was teasing a tortoise for how slow it was. The tortoise responds by challenging the Hare to a race. They race, and the Hare is so far ahead that he decides to take a nap. In the meantime, the Tortoise overtakes him and ends up winning by keep a slow, but steady pace. The moral of the story being: Slow and steady wins the race. The game itself actually includes a small pamphlet with this story as well, told in a much more compelling fashion.

The premise behind the Hare and Tortoise is that those two are up for a rematch. Only this time they’ve invited a few other animals from the Aesop-verse to join in. In addition to the Hare and Tortoise, there’s a wolf, a fox, and a lamb. This is a card game, and each animal is featured on a number of cards depending on who it is. Players draw at random to decide which animal they’re betting on, and they’re also dealt 7 cards and must decide from those cards which other animal to “bet” on. So even if you want to “bet” on the Rabbit, you may not get the opportunity.

Players then take turns playing cards to get their animal(s) to move around a track with 11 spaces…it takes 12 moves to cross the finish line. It’s up to you to assemble the track anyway you like with each space more or less being the same, except the stream spaces which I’ll get to in a hot second. You can play up to 4 cards from your hand at a time so long as they all have the same animal on them. The animals move after 8 cards have been played in total, or one animal has 4 cards featuring them on it. That fires the round and then the animals move.

Each animal moves depending on how many of their cards have been played, and they also move in the order of the Rabbit, followed by the Tortoise, then the Wolf, next the Fox, and finally the Sheep. This way there are never any ties. The Rabbit moves 2 spaces if at least 1 Rabbit card is played. However! If he’s in first place, even if he’s tied for first, and 4 Rabbit cards are played; he doesn’t move. Just like the story he lies down for a nap, confident in his assured victory. This doesn’t apply if he’s at the starting line. The Tortoise always moves 1 space, unless 4 Tortoise cards are played. In which case, he moves 2 spaces. Real slow and steady like. There’s one exception to the Tortoise always moves rule which I’m about to address. The Wolf moves 1 space if at least one Wolf card is played, or 2-3 spaces if 3 or 4 cards are played respectively. The Wolf also has special Wolf Howl cards. If one of these cards is played, the Wolf is the only animal to move as the others are just too frightened by the howl, which is the exception to the Tortoise always moves rule. He can howl from the winner’s podium, so even if he’s finished the race he can still troll the others. The Fox is boring…he moves as many places as cards are out. So up to 4 per round. The Lamb moves X+1 where X is the number of cards played, but he always stops at a stream to take a drink. So, if 4 Sheep cards are played, he moves 5 SPACES!…which is over a third of the track. However, if 4 Sheep cards are played and he’s right in front of a stream, he only moves 1.

The game comes with a cheat sheet for each player that tells you how each animal moves, so you don’t need to memorize a thing. Each race itself takes around 10-20 minutes. It’ll take a bit longer as you try to grasp the mechanics, but once you all get a hang of it, you can finish races quick.
And while the core mechanics of the game are easy to understand, there’s a lot of deeper strategy that goes into playing this game. Which cards to hold onto becomes just as important as which cards to play. Sometimes it’s advantageous to howl even if it’ll prevent your character from moving. Things get more complicated when you get near the finish line and you realize that even though the Tortoise only moves one space, he moves before every other animal except the Hare. Meaning even if you play 4 Lamb cards and 0 Tortoise cards, he’ll end up crossing the finish line before the Lamb if he’s on the final spot. There are also more Hare cards in the deck than any other animal. So while it’s easy to make him move, if he gets ahead, it’s also easy to make him nap. While the outside of the box may look childish, there’s a lot going on here. If the game seems TOO complex for your children, or yourself…don’t be ashamed, there are alternative rules that take away the separate movement rules and card numbers, making things much easier.

This game oozes replayability. You can change the track. Which animal(s) you want to win can change, and each animal has a different strategy. The amount of people playing changes the strategy, I’ve found two-player head to head to be very different from 3 or 4 players.

I’ve played this game for countless hours with a variety of people. People who wouldn’t normally play board games at all, and I’ve only had a couple who say it isn’t for them. Mostly those people didn’t enjoy it because nothing dies.

One final thing that I really like about this game is that it sets-up easy, and gets put away easy. The game box looks like a storybook, and everything fits in there snug. It’s a small case, that’s magnetized shut, so you can take it with you and play just about anywhere.

To make the game even more enticing, the Manufacturer’s Suggested Retail Price is $24.99.


I have to dig deep for criticisms and the only one I can come up with is that it does get old after playing it 300+ times, but I took a short break and now I’m back to playing it again…so…yeah. Also, nobody seems to be able to get 1st place with the Wolf when playing it between only two players. I haven’t played it enough 3-4 player to confirm that this is a real issue. It just seems the Wolf has got some balancing issues. If you have different experiences, let me know, I’d be happy to receive some advice on how to win with this guy. I’ve also found that it’s super easy to win with the Hare heads-up, but this isn’t so much an issue with more players where it’s anyone’s game…’cept the poor Wolf.  

Just a quick recap, The Hare and Tortoise is a great family game made for 2-4 players, it takes about 10-20 minutes for a race, it has great characters, easy to grasp mechanics, deep strategy, great replayability, and it travels easy.

I give this game a 9/10 for what it is. There’s no such thing as a perfect game, and I’m comfortable giving out a 10/10 if the game warrants it. I was going to give this game a 10/10, but I have to take a point away for the balancing issues. I would be happy to bump that up to a 10 if someone can prove that we just aren’t playing the Wolf right.  

Now obviously, if you prefer games with lots of explosions, you will not enjoy this game. For everyone else, I highly recommend you buy it. This game needs to be on your shelf somewhere.

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MilitaryGamers.com Reviews Battlefield 1

War, war never changes; well, unless you’re adding tanks, airplanes, chemical warfare and a whole lot of other technological advances to the repertoire of death on a massive scale for the first time.  The “War to End All Wars” or World War One as it is known to us today was a brutal conflict driven by a complex web of those permanent alliances, Mr. Freedom himself, George Washington, warned against.  The Battlefield series is generally looked at as a multiplayer FPS with a story mode that typically feels like an afterthought and played mostly as a way to get used to the controls and game mechanics.  It is in the storytelling mechanics in single player mode that Battlefield One shines without sacrificing anything in the multiplayer arena.

bf1shovelmelee
Shovels become weapons of mass death when the need arises, but sadly they don’t make you run faster.

The opening cinematic is short and to the point; it at least makes you feel something no matter how connected or not you are to the visceral reality of war.  It connects on an emotional level, but no video game will ever able to achieve true immersion due to lack of full sensory virtualization (for example, smell).  It does, however, hit you in the gut using simple white text on a black background with very straight forward statements on the impact of war.  It’s also quite a trip to realize that World War I took place over 100 years ago.  Those born after the 70s have enjoyed being largely disconnected from war unless they or their immediate family or friends have been in the military.  The introduction really helps set the tone and the pace for the rest of the single player experience.  Battlefield is known for being largely multiplayer, but the single player feels like something special.  It’s one of those “artful” moments like Bio Shock where the storytelling mechanics are well done and hook you almost immediately.

The game also opens with calibration for brightness, which has become pretty standard, but it also has an audio calibration system that is a welcome feature.  I can’t remember how many times I’m sitting in voice comms shouting at everyone that I can’t hear them because I just fired up a game and the audio is making my ears bleed.

Moar shovels! Unfortunately they don't kill tanks, only squishy humans.
Moar shovels! Unfortunately they don’t kill tanks, only squishy humans.

The tutorial for the game operates as a series of single player scenes does a good job of functioning as a storytelling mechanic exposing you to the various features of the game.  It also continues to highlight the utter futility of World War I introducing new weapons of war while both sides desperately attempt to employ massed infantry maneuvers.  One moment you’re leading the charge at the head of a mass of armor and infantry, the next you’re overextended as you become the next target.

The loading screens for each mission start hit you with statements and statistics that highlight the continuing narrative of how ill-prepared each of the nations were for this war.  It continues to provide something for history buffs and the military crowd because many veterans will be able to relate to the ups and downs that come with service.

putthecloseincloseairsupport
Multi-role fighters were a thing right off the bat. Who needs the F-35?

Being Air Force, I was pretty pumped about the airplane features, but this is where some of the disappointment set in.  Battlefield has always had that feeling of being too arcade-like versus something like the Arma series, but it then again, the UI and overall smooth gameplay has one upped those other more realistic games.  The aircraft are of course limited in the “assisted” flight mechanics, being free flight and not on rails, but limited in the full control over the flaps and ailerons of the airplane moving in response to the mouse cursor.  The campaign itself is fun and the scenarios made me forget about some of the flight control issues, but this is an FPS, not a flight simulator.  Those looking for flight simulator mechanics will be disappointed, but to adopt one of the most uttered military phrases, “it is what it is.”  The weapons in the game consist of a solid variety, but will again feel arcade-like, which, again I will simply state that, “it is what it is.”  It is not a full on military simulator, but an FPS; those looking to scratch that deep military simulation game itch will not find satisfaction here, but the game does have a lot of great visuals and plays very well.  The game feels very polished and smooth.

Single player mode isn’t the only area that got some love in this rendition; Multiplayer has some pretty cool additions with Operations being the first thing that springs to mind.  Operations are a series of missions that are the closest thing we’ll probably see to territorial conquest in Battlefield.  The assaulting force has several chances to take a map from the defender.  If they cannot establish a beachhead within those set amount of opportunities, then the defenders win.  On the other hand, victory by the attackers advances the map to the next in the series.  I’m anticipating that this feature will add more depth and hold more interest in the game longterm because it will lend itself to organized clans who can fight it out in more than just a series of single, disconnected matches.

bf1conquest

Overall, the game looks beautiful with a wide range of performance settings as well as the option to enable DirectX 12.  Multiplayer will feel familiar to those who already enjoy what the series does best, but it also offers new ways to customize and level up your character.  Collecting weapons and other items with the option to turn them into currency will add more depth to the “gear grind” that other games seem to hook players with these days.  The CO for MilitaryGamers.com, Wilson, has a simple metric that he uses to determine whether or not a game is worth it.  Yes, boys and girls, this is what the Marine Corps will do to you; refine you into a cold, calculating killing machine that can take something like the question of whether or not a game is worth buying and turn it into an objective scale.  If a game can keep his interest at a rate of $1 an hour then it’s considered a win.  In Battlefield One’s case, I believe we have a winner.  The single player campaign alone has enough staying power to make up a majority of that time.  Add in the extra hours from multiplayer and I believe that DICE has achieved a game that many will enjoy for many different reasons.

Overall I give Battlefield One a 5 out of 5 stars rating.  I believe this will be one of the highest quality titles to release this year.  Enjoy your MilitaryGamers.com rating, Battlefield One.

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